This is a prototype I made by myself in my Christmas break 2015. Its an action game with endless levels inspired on the Binding of Isaac. It features 4 equipable weapons, 8 unique enemies with different behaviours (3 bosses) and random encounters. The difficulty escalates with time so it always challenges the player.
Designed and Programmed my me. Made in Unity.
The art is taken from http://rltiles.sourceforge.net/